Monthly Archives: June 2013

Second Sol Finals set for July 20

S4L Sec Sol FINALS

 

harpoon

Second Sol Quals Close

Sec Sol Quals Close

The Second Sol Qualifying Races finished on Saturday, June 22. Twenty teams signed up to compete in the regatta, and each contributed $L5,000 to Sail4Life and the American Cancer Society as an Entry Donation.SEC SOL ROUND ONE 749x1024 In return, each team received a free copy of the Patchogue II raceboat, generously provided by Jacqueline Trudeau.

The fleet of twenty contestants was broken into five ‘timeslot groups’  that raced against each other. The five winners then earned the right to compete in an upcoming Finals \Regatta that will be held in North Sea.

The timeslot qualifying rounds consisted of eight race heats for each group of four boats. The results were scored using the Standard Low Point System, using four discards. In other words, only a team’s best four races counted.

SECOND SOL - QUAL ROUND TWOThere are several advantages to using such a large number of discards in a SL sailboat race. Those benefits were clear in past multi-race events, including the J-Classic and ONE World competitions. On the other hand, four discards increased the risk of a potential tie between boats competing in any particular Second Sol timeslot group. Actually, as the races played out this past week, that never happened. In each group there turned out to be one team that clearly distingushed itself as the ‘best of the best‘ in a very skilled peer group.

Here are the scores for each team identified by contact person and sail number. Please remember that this was a boat race, not a skipper race. The person named below as the “Helm Name” was the contact person responsible for the team, but that person did not necessarily skipper the boat in every (or perhaps any) race. That’s a good thing; in most cases the race team members took turns at the tiller in different races; it was a cooperative venture. 🙂

Sec Sol Quals June 22

If you take a few minutes and look at the table above, you will see that in each timeslot group there was one team that amassed a “perfect score” of 4.0, meaning that they sailed at least four First Place races. You can’t do better than 4.0 in this Regatta, but in all five groups there was one team that slam-dunked the races so skillfully they ended up with a perfect score.

That perfect quintet are:

02- Diamond Marchant- NYC1
05- Ariel Gallais- Moontear’s Lovecats
09- Ronin Zane- Grumpy Old Men Yacht Club
04- SerenityAeon Resident- Blue Marlins
15- Alain Gloster- Eureka

These five will now advance to the Finals Round, where a series of four fleet races will determine the overall champion for this year’s Second Sol competition.

(photos courtesy of Dil Spitz)

Round Two Takes Off!

SECOND SOL - QUAL ROUND TWO(photo courtesy of Dil Spitz)

WildWind Launches Open 60

wildwind open 60 006

This week Corry Kamichi’s much-anticipated WildWind Open 60 hit the water. It’s available now through WildWind’s store on the dock at Far East Yacht Club in Borden sim. You can read all about the Open 60 here, but you’ll probably have more fun if you go to Borden and take a test drive!

racers

 

Second Sol Round Two Lineup


Sec Sol Round Two lineup

The Second Sol Regatta Round Two takes off this weekend, with five timeslot races on June 21-22. Here’s a list of the timeslot teams and the race venues.

RACE TEAMS AND ROUND TWO RACE LOCATIONS

FRI 12:30 – SLCC/ Farragut raceline
013 Pazzo Pestana — FIYC 1
012 Pensive Mission — DYC Mowmows
002 Diamond Marchant — NYC1
008 EmmanuelMara Resident — MSRSC TeamDM

SAT 09:00 – Tradewinds YC/ Siracusa raceline
003 lesbo charisma — Team Arimto
006 ariel gallais — Moon’s love cats
020 Us Vemo — Kingfisher
018 Mami Charmann — WYC1

SAT 12:00 – Starboards YC/ Pacific raceline
007 Allie Tomsen — Seafarers
011 Anstett Brandenburg — Sea Lions
019 Bear Silvershade — Shadow Seekers
009 Ronin Zane — Grumpy Old Men Yacht Club

SAT 15:00 – FIYC/ Plum Gut raceline 
021 KalEl Tryce — Bistro on Blake
014 Aquarius Paravane– Echo Beach Bums
004 SerenityAeon Resident — Blue Marlins
005 Victor Cruiser — Wind on face

SAT 18:00 – Three Pines Sail Center/ Sulu raceline
015 Alain Gloster — Eureka
010 Chaos Mandelbrot — Penguin Racing Team
017 SachBee Resident — WYC2
001 Arrekusu Muramichi — Kazenojin Seiringu

I’ll update the list of skippers and teams prior to raceday. If any team has a scheduling problem and would like to switch groups, please contact Jane Fossett in Second Life and we’ll swap things around. 🙂

Here are the charts for Round Two. Please be sure to check the Discussion Thread for chart updates over the next few days.

Second Sol FINALS Race

At the end of Round Two, we’ll tally up the point scores and determine the winners of each of the timeslot groups. Those five teams will then compete in a Finals Regatta hosted by North Sea that will decide the Second Sol Champions. 🙂

The Finals event was originally scheduled for June 23. However, several sailors pointed out that date was too inflexible. There would be no practice time, and sailors on the Final Five teams might well have RL obligations that day.

I’ve therefore agreed to postpone the Finals. Once we have the Five Finalist teams late on Saturday, we’ll work to pick a new date and time over the subsequent two weeks that is acceptable to all the competing boats. It’s their race, after all; we can’t sail a Finals unless all the boats make it to the Startline, full of hot air and ready to roar. 🙂

Rnd One 1500

Second Sol Round One

SecSol beginsKudos to everyone who sailed, hosted, and helped staff the five timeslot events and twenty race heats of Second Sol Round One. Next weekend we’ll do Round Two, and then combine the scores to pick the Finalists who will sail for the Second Sol Championship on June 23.

Here’s a summary of the point totals so far, using Standard, Low-Point Scoring under Appendix A of the Race Rules.

Round One

Click to enlarge

SS RndOne1800 263

Remember, the boats will race again on June 21-22, and the final scoring will only count each team’s top four races.  In case of a tie, we’ll use Appendix A 8.1 and 8.2 to break the tie to get five Finalist boats to compete for the championship in North Sea on June 23.

SecSol Jun14 1230

image courtesy of Dil Spitz!

SecSolR1

Three Second Sol “Rules” for Virtual Sailing.

S4L Sec Sol Sailing the Catboat

The Second Sol Regatta begins June 14. Twenty teams are ready to compete in a total of 84 fleet races.

Before the start gun goes off however, I wanted to bring up three specific racing issues for the Patchogue II fleet.

Skipper/Crew Side-Switching Downwind

This issue primarily affects boats with a solo skipper. When sailing on a far broad reach or a run, the wind forces come from behind a boat and generate very little “heel.” A Patchogue II with a solo skipper will heel to the side where the skipper is seated.

However, Patchogue II likes to sail flat, with no heel. Often the only way a solo skipper can flatten the boat on a run is to first sit on the windward side until the boat heels too far in that direction, then move to the leeward side to bring the boat back past zero heel. The skipper then repeats the process, usually every 10-15 seconds. That maneuver can reliably produce a 5-8% speed boost by keeping the boat ‘balanced.’ However, this gain is so small that a skipper will probably only think to use it during a race.

heel waggle effect

Flat gives the best Boatspeed

There are several ISAF rules that prohibit non-wind methods of boat propulsion, including versions of tiller-waggling, sail back-winding, and crew weight-shifting.

However, I think a good argument can be made that skipper side-shifting in the Patch II is intended to enhance wind effects; side-switching downwind is therefore not an abnormal means of boat propulsion. Sailors who use this in Second Sol should not be penalized.

Rapid Reefing

Ronin Zane reports a similar effect with reefing upwind or on a reach. If a solo skipper or small number of crew sail a beam reach in a stiff breeze, they may often find that they have excess heel if they don’t reef. However, they may also find they lose too much speed when they add a reef point.

What’s the fix? Well, they can put all of the crew on windward rail, wait till heel is ‘too much,’ and then reef. That will right the boat back into the ‘go‘ zone. At the point the boat has a good heel angle, the the skipper can then free the reef again. That will cause the boat to accelerate and start to heel once more…

Ronin was concerned that repeated reefing might be illegal in a race, under the RRS Rules and guidelines against non-wind propulsion.

Ronin’s point is well taken. A real-life skipper would never change reef several times each minute. However, within the physical constraints of virtual sailing, in my opinion a sailor who tries to gain a small advantage by rapid-reefing is within his/her rights to do so. Reefing is a wind management tool, hence a racing technique. It’s not an exploit.

Equally important, recent Trudeau boats have a built-in reefing penalty. A boat will lose momentum for a few seconds with each reef change. That means any gain from ‘Rapid-Reefing’ is guaranteed to be small.

Having said that, let me again comment that although any rapid-reef benefit is small, in my opinion it’s legal.

Crew Alts

Ok ok, your crew doenn’t show up for the big match; what do you do? Well, it’s simple to rez a few of your favorite Alt-avatars, and use them to crew for you, Right?

Well Wrong. From every vantage I can think of, sailing with an Alt differs extremely from sailing with ‘human’ crew. I could write several pages on this topic, but I think I’d bore everyone to tears and put myself to sleep in the process. This is an obvious issue.

Bottom line, I think sailing with one’s own ALT in a race is illegal. (It’s probably also an abomination against man, god, and nature). Any skipper who deceptively races with their ALT in Second Sol should, by vote of the Judges, be DSQ for that race.

The above comments are just my opinions and apply only to Second Sol. I’m happy to hear other angles on these issues, and I’ll likely change my own view if someone makes a truly cogent argument over any of the ‘rules’ points raised above. 🙂

Patch2 engine trouble