Linkous and Bertrada Racelines

Linkous and Bertrada

Kudos to the Linden Department of Public Works! This past week they opened two new Linden raceline parcels that should greatly expand sailing opportunities in SL!

Zindra Zailing

The first is an 80m raceline in Linkous sim. Linkous is located in Zindra‘s Ursula Bay, a broad expanse of open water that’s interconnected with the other  water regions on the Adult Continent.

This is great news. Although Zindra opened quite some time ago, it’s never had a raceline. That fact made it hard to build a community of committed sailors on the continent. Nonetheless, sailors were always interested in sailing Zindra, and several “roadtrips” were organized to cruise the Linden waters. Xi Landia was a prime mover to get an SL Coast Guard station in Ursula Bay some time ago, and Leeward Cruisers made a point to hold grand excursions on Zindra’s seas on more than one occasion. When I ran around the coastline last week, I was happy to see an LCC flag flying from a nearly dock!

But let me give the biggest shoutout to Kip Zabaleta (Óláfr). He’s a Leeward Cruiser, but he is also associated with Hillcrest College in Zindra’s Hessen and Vanauken sims. Kip’s trying to teach sailing from Hillcrest’s docks, and he clearly saw the need for a community-based Linden raceline someplace in the area. I think that made sense for everyone, and Linkous seemed a good, central location.

Zindra raceline

If you look at the map, the new Linkous raceline has a N-S orientation, with a default wind from the West at 15 knots. (you can add your own notecards for any other conditions). There are also new windward/ leeward buoys in Truland and Gurbsyk, and new reach buoys in Mullinax and Trinoo (see the chart above for colors and coordinates).

For sailors’ convenience there’s a Linden Rez Zone in the NW corner of Linkous, but it’s not yet open to rez boats (I’m guessing that problem will be remedied soon). It’s no big bother though; if you want to sail Linkous, you can easily find a rez point on the East shore of Ursula Bay or rez down at Hillcrest’s docks as indicated on the map above.

Bay City Marine

Bay City now has a major raceline in Bertrada too!

Bay City Alliance

Bay City is one of the oldest, smartest, and most creative communities in Second Life. It’s located on the far West end of Sansara continent and it has it’s own Linden harbor, the Gulf of Lauren. It even has it’s own yacht club, New Port. Until recently however, Bay City was disconnected from most sailing events because it was geographically isolated and it was truly impossible to sail from Gulf of Lauren to any of the other great sailing regions on the continent.

Well, thanks to Linden DPW that has all changed. Beginning two years ago, LL expanded Bay City. They then added several dozen new coastal water sims that form both a Southern and a Northern waterway passage, linking Bay City to major seaways East in Sansara.

This was a fantastic boon to sailors, as it added many more options for long-distance cruises and personal sailing fun. However, even though the waters were now open, Bay City’s sailors were still limited; there was no local raceline. The closest one was 25 sims away from New Port Yacht Club.

The best spot for a new raceline close to Bay City wasn’t obvious. If you look at Gulf of Lauren, it’s a great ‘harbor,’ with considerable space to cautiously navigate between local traffic boats and other obstructions. However, there’s no area you could dedicate to a full size race line, with adequate water for a competition fleet to maneuver before and after the race gun goes off.

Bertrada Raceline

It made more sense to put the line in Bertrada, a sim on the Northern Coastal Waterway. As you can see from the diagram above, Bertrada lies in a row of 10 contiguous water sims, and it’s nicely suited for windward/ leeward racing. The new line is therefore oriented North/South and it has a default East wind of 15 knots (but sailors can add their own notecards). The red arrows above also identify two new race buoys, a yellow nun in Grifo and a blue nun in Luitgard.

The raceline in Bertrada is also well situated for longer distance races. As shown below (pink arrows), a fleet traveling East can turn North in Cyclops sim and sail through the ANWR connector to Heterocera. They also have an option to go South through the islands and into L-Shaped Lake.

The line’s also positioned to accommodate distance races starting West (green arrows). The fleet can turn at the mark in Grifo and then proceed into the Gulf of Lauren, go through Shermerville Strait, and continue as far as Bay of Space Pigs or beyond.

sansara Dec 2012 annotated 1351

The new addition will strongly enhance the sailing options in West Sansara, and it’s a pretty great Christmas present from Linden Department of Public Works to SL Sailors everywhere.

So when you have a moment, go try out the lines in both Linkous and Bertrada. And if you happen to sail over any Rodents on a sea floor artistically arranging the plants, placing an ancient shipwreck, or programming exotic sea creatures… please stop for a sec and say THANKS to the Moles. That’s DPW working for you. They are building content, and they are trying to guess what will make you smile. They do a darn good job at it. 🙂

T-1

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6 responses to “Linkous and Bertrada Racelines

  1. That racing area in Zindra looks really great. Let’s hope there is a WWC setter there, so that all those interesting rivers, islands and sounds can have local winds, waves and currents to sail on. Then we can have some fun racing.

    • There’s a current Hay Ah version of the WWC in the green buoy at the raceline in both Linkous and Bertrada. As far as I know, they should have all the features any sailor, RD, or Race Committee needs. If not, please give a shout to Hay; She’s already checked, adjusted and upgraded the lines.
      I agree Linkous is a great spot, let’s use it and sail there!

  2. A small change: The race buoys in Zindra are small, hard to see, and rez late. I swapped out three of them are put in larger, scripted nav buoys. The new ones rotate, flash, and complain if you hit them. 🙂 The buoy colors are the same as before.

  3. That sounds great Jane; It is very hard to call a layline, when you cannot see the buoys. Any ideas why they rez so late? Do they simply need to be bigger in order for SL to prioritize them as being visible from more than 64 meters out?

  4. That sounds great Jane. It is kinda hard to call a layline, when the buoys aren’t visible beyond 64 meters. Any idea why it is so? Do they simply need to be bigger for SL to display them properly?

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