Five Weeks to Second Sol Regatta!

patch2betaSecSol Update

Woots! The Second Sol Regatta is still five weeks away, but plans are heating up, and all the details are falling into place.

Second Sol is a Sail4Life fundraising regatta that will cover two weekends, from June 15-June 23; you can read all about it here. I wanted to take a moment today to throw in a couple quick updates!

1. The Regatta was initially designed for a maximum of 16 racing teams divided into four different timeslot groups for the qualifying rounds on June 15 and June 22. Well, as of today there are more than a dozen teams already signed up and we still have more than a month to go. At the request of several sailors, I’m increasing the enrollment to 20 race teams, and adding a fifth timeslot. That last timeslot will race on Friday June 14 and 21, at a convenient time to be determined. If you want to switch to Friday, send a message to Jane Fossett in Second Life. :-)

Waypoint patchogues 2009

2. I’m also very happy to announce the Patchogue II raceboat is on the water in beta this week, and it looks pretty great. :-) Today KalEl and I tried hard to break it, but the boat proved tough and stable. We sailed back-and-forth across many sims with winds >31 knots this morning. patch2beta Kal-JaneHowever, with a couple reefs in the sail and the team hiked all the way windward, the boat sailed like a real champ; we hit a speed-over-ground of over 34 knots! (And you thought Trudeaus were slow?) :-)

Beta testing is slated to end soon, and all the teams signed up for Second Sol will get their own new Patchogue II’s delivered on May 25. That will give the fleet a full three weeks to practice before the Regatta opens!

So if you want to join in and race Second Sol with us in June, welcome aboard! Second Sol will be a great chance to Sail for Fun, Sail with Friends, and Sail4Life.

SecSol2013 poster 02b

Oppan Chomsky Style

Oppan Chomsky Style 01

Ok, I have to admit it, I thought this bit by the Korean Students Assoc at MIT was absolutely fantastic. Noam CAnd Kudos to Noam Chomsky for the cameo!

The video has boats in it, so it’s arguably “topic-relevant.

The lip-sync and dance moves are certainly a lot better than anything Crimson’s Ec Dept could muster.

Here it is:

There’s even a gaff-rigged catboat in the video! :-)

gaff-rigged catboat

Turn Style

racers

It’s not the meat, it’s the motion…

When a sailboat makes a turn in Second Life (and real-life), three major things happen that a skipper needs to think about:

  1. the boat changes heading in response to the hydrodynamic forces generated by the rudder deflection;
  2. the boat travels along an arc until it establishes the new heading; and
  3. the boat speed usually drops due to a loss of momentum generated by the turn.

How well a boat accomplishes these points often has a big effect on the user’s sense of fun and realism. 

For a while now I’ve been trying to come up with a few simple ways to measure the turning properties of SL boats. That information might be useful when comparing different boat classes, and it may also help assess whether a given boat is a reasonable emulation of it’s real-life counterpart. Anyway, I admit I don’t have any big conclusions at this point, but I wanted to show a few charts here to see if any sailors have better ideas how to approach this issue.

cruisers

Half-turns

For large US merchant transport vessels, there are detailed performance standards published by the American Bureau of Shipping. The ABS is a good resource for maneuverability test requirements and discussions about the principles involved.

Probably the most common performance test is a Circle Test that monitors a boat’s ability to move through a full 360° turn. That works well for a powerboat, where the engine can maintain a constant thrust during the exercise. However, it doesn’t work very well for a sailboat, since the wind is constantly changing during the turn. A full 360° turn is pretty much never a “circle.” :-)

It makes a lot more sense to test a sailboat using a 180° half-turn, as the boat flips into the wind from one beam reach to the other.

To do that in SL, I’ve been using FRAPS to generate screenshots each second while a boat does a standard 180° turn. I then plot the boat position data sequence on an X-Y matrix. Each data point also includes the instantaneous boat speed and heading.

Rene Marine 12

Let me give a quick shout out for the Rene Marine 12 (Tofinu). It’s a great boat for this kind of test. It’s built by Rene Underby, who has a long track record as an accomplished boatbuilder in Second Life. Her Rene Marine  boat yard is  filled with a full line of sail craft that emphasize both authentic styling and realistic performance.

racer RM12

The RM 12 is her newest creation. Apropos of this discussion, it’s designed to give a realistic response to rudder deflections, it has an option to hold the rudder at a constant angle, and it has a full info-HUD that displays the boat’s status.

Here’s a chart of boat position for the RM-12 as it does a half- turn.

RM12 turn rev

click to enlarge

It shows a plot of the X-Y map location at each second for an RM 12 with RWS= 15kn. The boat begins on a starboard tack with RWA 90°; it then turns through 180° to a new heading of RWA 270°.

The boat initially sails in a straight line with a constant boat speed of 8.6 (green arrow). The skipper then swings the wheel hard over to initiate the turn (indicated by “TILLER” above) and locks the rudder at maximum deflection until the turn is complete.

If you then follow the dots, you’ll see that within a few seconds the boat responds to the rudder deflection by turning into the wind and losing speed. At the point indicated by a red star (*),  the sails suddenly flip over, changing the boat to a port tack. That actually happens quite early, when the boat is only beginning the actual turn. It then takes approximately 15 more seconds to complete the 180° course change. By that time the boat speed has dropped  to 4.2, half the original. In addition, the arc of the turn moves the new heading approximately 30 m further windward (Red Arrow).

A boat’s initial speed and consequent momentum has a big impact on how wide a turn the boat will carve in the water. This is nicely shown in the figure below.

turn radius - RM12 two RWS

The green curve to the right shows the sequence of positions each second for a RM-12 as it goes through the half turn powered by a 15 kn wind. The dark red curve shows the same boat, but this time powered by an 8.0 kn breeze. Under the lessened wind, the boat travels more slowly (the dots are closer together), and the boat cuts a much sharper turn.

Windless

The fact that the slower boat has the sharpest turn deserves an extra comment or two.

First of all, if a boat is not moving through the water, the rudder is useless and the boat can’t turn. The force that causes the boat to change direction is generated by the deflection of the water flow passing the angled rudder. This point is sort of obvious, but it’s worth mentioning since most SL builders add a small ‘kick’ to their boats so skippers can still maneuver them even without sail power or headway. The RM-12 and a few other SL boats are more realistic, and you’ll find the RM-12 won’t turn unless it’s moving. :-)

Second point: Once a boat is underway, the turning force produced goes up with the square of the water velocity over the rudder. In other words, the turning force at 4kn is four times the force at 2kn; the faster boat turns more quickly. However, if you look at the figure above, it shows that the faster boat actually cuts a wider turn. That’s due in large part to the greater residual forward momentum at faster speeds. The turning force may be stronger, but it has more work to do to reverse the boat direction.

A Few Comparisons

Why is any of this worth worrying about? Well actually it’s not worth worrying about, but it is interesting when you start to compare the turning ability of different boats powered by the same wind speed.

turn radius - multi-boat test

Here’s the same chart I posted above, showing the RM-12 at 15 kn (green) and 8.0 kn (purple). I’ve now superimposed two more curves. The orange curve is for the popular Melges-24 racer.

Although it’s quite a speedy boat, the M-24 can cut one of the sharpest turns of the entire sailboat fleet in SL as shown above in orange.

So if you love the maneuverability of the  Melges-24, the chart explains why! The Melges is a spry, high tech, and compact raceboat. It’s designed to slice a turn as sharply as possible and the SL data backs it up!

racers m24

Now look at the other boat I’ve added to the chart above in red. It’s the Wildwind Open 60, a new, very fast ocean racer that’s slated to replace the JMO-60 very soon. The shape of the turn in the Open 60 falls right on top of the RM-12. However, don’t let that fool you. If you look at the distance between each of the dots in the curve, you’ll see that the Open 60 is moving easily twice as fast as the more traditional and reserved RM-12. At those speeds, the Open 60 gets around race marks pretty well, but you do need to leave a lot of room!

turn plots of OP60-OD65-VO70

OK, here’s another comparison to the right. This time it’s for three pretty similar ocean racers: the Wildwind Open 60, the Mesh Shop VO 70, and the Mesh Shop OD 65.

The three boats end up with very similar turning properties. In fact, although they are totally different designs coming from boat yards in  Japan and Netherlands, the Open 60 has a turning curve that nearly exactly overlaps the VO-70. I think that indicates both builders came up with designs that reflected real life performance, and it looks like they both hit the mark. :-)

loons

And More…

The last chart for today is shown below, and I apologize it’s really ugly; it looks like clumps of seaweed, or Lindsay Lohan’s hair after a particularly rough night.

turn radius - many

The chart overlaps turn plots from a variety of different boats, to give you a flavor of the diversity in the fleet.

There are some interesting findings. For example, the Mesh Shop OD-65 has the same turning radius as the Trudeau New York 30. However, once again the OD-65 has a much faster boat speed that likely explains the apparent similarity.

Two boats have a surprising overlap on the chart that I can’t easily explain. Motor Loon’s Loonetta 31 is an absolutely delightful, fully appointed cruiser. It’s not intended for competitive sailing, and in fact Loon went out of his way to make it clear the boat was not a racer. Well kids, here’s another reason to love your Loonetta: it turns out to have the same turning radius as the Mesh Shop Laser One, and it does it at the same boat speed!

Anyone up for a Loonetta Regatta? :-)

racers laser

 Quo Vadis

I admit I’m still not sure what to make of these curves, if anything. For the moment, I think they just provide another way to display some performance characteristics of virtual boats we all sail. There are certainly no “good curves,” or bad ones. The results are just interesting, and maybe some are fun.

A few might even have something to do with sailing in SL. :-)

virtual turns

Fire Island Light Preview

Fire Island previewIf you love lighthouses (and who doesn’t), you may want to stop in Stoogle for a preview look at RJ Kikuchiyo‘s recreation of New York’s Fire Island light.

The lighthouse was first commissioned by Congress in the mid-19th century, and for several generations it safely guided merchant vessels into New York Harbor. FI lightFire Island light was often the first glimpse of this new country for the throngs of immigrants that came to America over a century ago.

In 1974 the venerable beacon was decommissioned and it fell into disrepair due to the limited resources of the National Park Service. It was at risk of being demolished.

Many community members were determined to prevent that, however. They appreciated the importance of Fire Island Light to America’s maritime history, and they understood it’s iconic symbolism. Thirty years ago they formed the Fire Island Lighthouse Preservation Society, raising over 1.3 million dollars for the restoration and preservation of the lighthouse. In 1984 Fire Island Light was placed on the National Register of Historic Places, and the FILPS continues to manage it.

RJ Kikuchiyo knows Fire Island Light well in real life, so it’s no surprise that he put his masterful building skills to use re-creating the historic build for Second Life. However, from the beginning of the project RJ’s intention was to make FILH a special build, an inspirational centerpiece for the Sail4Life installation on Linden Lab’s Relay For Life weekend.

Well, since last September Fire Island Light has been quietly sitting over in DYC’s Stoogle annex, waiting for it’s RFL debut in July. As you can see from the video above, this is a highly detailed, museum-quality built that stands as a fitting tribute to both FILH and the litany of other coastal beacons that shone through fog and darkness to guide mariners home.

FILH location

As part of the ongoing DYC renovations, we recently opened up the southern channel into Stoogle (the red arrow in the above map). So if you want to stop by for a preview inspection of Fire Island Lighthouse, you’re welcome to sail over and tie up at the lighthouse dock. Auto return for visitors is set at 30 minutes there, so you’ll have plenty of time to explore RJ’s build.

Be sure to visit in the next several weeks, though; you might not get another chance. :-) RJ’s decided that his Fire Island Lighthouse will be unique. There will only be one Fire Island Light in Second Life, and it will go to the highest bidder at the Sail4Life charity auction in July.

The sailor that has the heart to dig deep enough to make a winning bid on that day is going to take home far more than just a beautiful build. They’ll be graced with an enduring monument to the spirit of community that binds sailors for all time.

FILH Fresnel

Debelox raceline

debelox racelineI wanted to post a quick shout-out for the raceline in Debelox. :-)

Debelox (outlined with a red square on the above map) is a Linden sim that lies at the West end of the water bridge connecting Corsica with Gaeta. From that location the Debelox raceline can support a number of long distance races and cruises over both continents.

Debelox

The Debelox raceline is actually pretty unique. Debelox is a full sim, and the raceline is the only major object there. That means that the sim has a rather remarkable 14,962 free prim, with a corresponding low script overhead. The rez zone is also nicely sized, with a prim capacity of 1,274.

If you ever want to race Ernestinas, or just hold a rather massive fleet race, this is the line to use! It’s built to support all the boats, scripts, and sailing avatars you’ll need. :-)

Hannelore Ballinger had some difficulty coaxing the line to ‘network’ this past Saturday for the Volvo racers, so I took that opportunity to update all the Debelox raceline stuff, including adding a new windsetter. The WWC is now in the Green Nun at the northern end of the line; that matches the default set up at nearly all the other Hay Ah racelines in SL. :-)

debelox line_004

Troublesome Tuesdays

Ode to Joy April 30

For quite a while, Tuesdays have been the primo day for routine maintenance and server reboots across much of the SL grid. It’s a good test of patience for boat owners. You can start your sail surrounded by a wide expanse of open water that stretches to the far horizon… but a few minutes later your waypoints ahead suddenly go gray, and end up inaccessible as regions reboot and update. The only real question is… How long can you hold your breath waiting for a sim to pop back up? :-)

Well, perhaps it’s partly our fault too. Choosing to sail early on a Tuesday is like driving when the Weather Channel predicts a bad snowstorm. You’re just asking for trouble. :-)

aegean 009

Those concerns never stop Joy Acker, however. She hosts a regular Tuesday long-distance big-boat race that’s scheduled right in the middle of that Linden Tuesday trash-pickup. It’s sort of like trying to play hockey when the Zamboni’s still on the ice… :-)

Please don’t get me wrong, I’m not complaining! In fact, mega-kudos to Joy and Sailors Cove’s  Big Boats. With irrepressible determination a large fleet of hardy sailors routinely show up to race on Tuesdays, willing to battle the predictably inclement conditions. :-)

aegean 012Well, yesterday was one of those days again. Fearless, Jane, Rimmer, xPaulx, Joyof, and CharliePakk all showed up in Aegean sim sailing a motley assortment of Ocean Racers, including OD-65, RCJ-44, ACA33, my beta OP-60, and even a Nacra catamaran.

The hi-speed race got off to a laggy, bumper-car start, but the fleet quickly found their legs and took off for a long upwind/ downwind ride. Fearless had the best run, beating Jane by over a minute with Rimmer in the clean-up spot.

aegean 017

The second heat was more ambitous, but hubris has its consequences. Pretty much the whole fleet was lost at sea in West Blake, when the sim conditions  deteriorated. :-)

I do want to give a shout-out to the SLCG, however. They found my boat several hours later, crashed on Fastnet Rock!

bad crash at Fastnet

Despite the calamity, the race was much fun. So if you don’t mind crashing, join Joy next Tuesday when she does it all again. :-)

Leeward Cruise for April 30!

LCC july 24 2012

Here’s the Leeward Cruise Info for Tuesday, straight from Admiral Chaos!

LCC Sail-For-Life Cruise
5pm Tuesday
April 30 2013

This week we are going to cruise to the Sail-For-Life Event, the grand opening of the Bistro on Blake — Thanks Kal and Jacqueline.The Bistro On BlakeOfficial grand opening party with DJ Benny on April 30. It’s not only a small LCC aftercrusie party but an open for all … for the benefit of S4L.

As always we there will be no charges for cruising or partying but all donations at the party will be for Sail-For-Life.

This should be a fun cruise suitable for BIG boats as well as tiny boats. Lots of deep water, lots of places to re-rez and a brand new club to break in.

Music by Bennythe Boozehound.

Here’s the Chart:

LCC 30 Apr 2013

click to enlarge

Here’s the landmark for the start:
http://maps.secondlife.com/secondlife/Orlop/81/103/22

And here’s the destination landfall:
http://maps.secondlife.com/secondlife/Mer%20Des%20Jackals/130/134/22

Wind:
North South at 15 – 18 knots
on a Trudeau this is /x set wind 180 10
On a bwind this is S then 15
On a Quest this is wind dir 180 and wind spd 15

No one left on the dock!